thanks to:
margaret.meijers@education.tas.gov.au. This page was last
modified on Sunday, 27 May 2007. The URL for this page is http://www.mindtools.tased.edu.au/gamemaker/tutorials/tiledbackgrounds.htm
.
This work is licensed under a Creative Commons Licence.
Some pages of this site have been developed with support from the SiMERR Project.
If you want a nice looking background you can create lots of objects and build your rooms from these objects. This however takes a lot of work and makes your game slow because of the large number of objects.
The best way to make good looking backgrounds is to use tiles. Tiles are bits and pieces of an image that can be placed in different places on the background. Memory usage is much less, and as tiles are not game objects and don't have collision checking your game will run much faster.
First you need to get a suitable tile set to use. You can download some from the resources section of the official Game Maker site at http://www.gamemaker.nl/resource.html
I will be using this one from the Game Maker site:
