Introduction to AP Programming
Lesson Plan 3 - Asteroid Assignment
· Demonstrate proficiency in the use of computers and applications as well as an understanding of concepts underlying hardware, software, and connectivity.
Standard from Technology/Engineering Standards for a Full First-Year Course in Grades 9 or 10
- Create two ships that wrap around the canvas using one constructor and one drawShip method. Hint use a parameter.
- Create two constructors one which creates a ship with a default size, and one constructor where the user can create a ship of any size.
- Nick's Assignment
Angle Sine Cosine 0 0 1 90 1 0 180 0 -1 270 -1 0 360 1 1